3D
Stroke uses
paths from one or more masks to render volumetric strokes
that can be rotated and moved freely
in 3D space. It has a built-in camera for AE41 and Combustion
3 users and can also use AE5's comp camera. Path reveals
in 3D
are easily made using the keyframable sliders for start
and end.
Since After Effects allows pasting Adobe Illustrator paths
as masks (provided both programs are running on the same
machine), you can use your own vector art and fly around
it any way you like, the paths will not disappear when viewed
from the side.
The repeater section allows for repeating the strokes applying
a 3D transform for each instance. 3D Stroke also features
motion blur so that fast moving strokes animate smoothly.
Built-in transfer modes are provided for easy stacking of
the effect in one layer. There is also a feature to bend
the strokes in space and taper controls to make strokes that
are thinner at the ends.
Hosts
Adobe After Effects 6.5 and higher (Mac OSX/Windows)
Adobe Premiere Pro
FCP, Motion
Avid
"I
love the 3D Stroke plug-in! It is absolutely the most amazing
and groundbreaking
plug-in developed in the last year...."
- Mike Goedecke, Belief.
Rating: 4.5 out of 5! - Anders F Ronnblom, EFX ART & DESIGN MAGAZINE (issue #34 Spring 2002)
See examples of 3D Stroke used in production in the user gallery!
Features
Available for Mac OS, Mac OSX and Windows
Works in 16bit (AE5 PB) and 8bit per channel color depths
Option to use AE5 comp camera
Built-in camera for AE41 and Combustion 3 users
Motion Blur
Extensive documentation: Manual and Tutorials
The repeater allows easy object repetition with a 3D transform applied for each instance
View-space z-clipping
Built-in transfer modes
Available for instant purchase on-line
Not convinced yet? Get the
free demo and try it today! This demo is unlockable,
so if you decide to buy it you only need to purchase an unlocking
key and you are set. The product is registered to your name only,
so you can actually purchase the unlocking key right now without
installing the demo first.