Preguntas Hermosas by Süperfad / David Viau

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Director David Viau Notes:

"There was a tremendous amount of 2d effects and compositing in 'Preguntas Hermosas' that contributed to the magical and stylized realism of the environments. Trapcode products definitely played a key role in the production and were a go-to resource. From the woman breaking apart into butterflies to minute details of atmospheric enhancement, the Trapcode Suite was intrical to bringing drama to the love story."

Check out Süperfad's site.


Terminator Salvation by Imaginary Forces / Jeremy Cox

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Treated studio logos that appeared before Terminator Salvation, produced by Imaginary Forces.

Creative Supervisor/Designer: Karin Fong
Lead Animator/Designer: Jeremy Cox
Producers: Cara McKenney, Kathy Kelehan
Project Manager: Steven Giangrasso
Inferno Artist: Rod Basham
Coordinators: Heather Dennis, Kim Dates

Point cloud research:

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Jeremy Cox notes "Research for sequences in Terminator Salvation. We used the Bumblebee 2 stereoscopic Camera from Pt Grey Research. The first clip is a screen capture of the software bundled with the camera, and the rest are renders from After Effects using Trapcode Form."

Machine Vision Montage:

Terminator Salvation Machine Vision Montage from Jeremy Cox on Vimeo.

Read more about this work here.

Imaginary Forces website


Vortex.A - generative art for iPad / iPhone / iPod


Vortex.A - touch-interactive generative art. I am experimenting with fluid dynamics: how liquids and gases behave - a classically difficult problem in physics/maths. Most agree that fluid dynamics is described by the Navier-Stokes differential equations. There is no known all-case solution for the equations, but there are solutions for specific cases and approximative methods to find numerical solutions.

I'm experimenting with my own approach and it is making some pretty promising animations. This app visualizes the flow by emitting particles where you touch the screen (multi-touch works) and the fluid itself is also affected by touch. The lines are so called "pathlines" that trace the particles' paths over time.

I'm polishing the technology and hoping to bring it to VFX/motion graphics artists as a tool for fluid dynamics animations in the future.

The price is 99 cents and it's available in AppStore.

Check out's article, contains video! Or proceed to view video on Vimeo. Or, if you have flash, check out the video below (note that this video is from iPhone, on iPad it looks different)



ASCENSION by Chris Lavelle

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Breathtaking piece by Chris Lavelle. It has many parts with totally different looks and feelings. Uses Trapcode Sound Keys to drive Trapcode Particular. The integration between Particular v2's new shading and Lux is shown well.

UPDATE: Chris Lavelle interview regarding this piece on Directors Notes


Chew Lips "Slick" by Gregory de Maria / Resident Creative Studio


Chew Lips 'Slick' from Gregory de Maria on Vimeo.


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Chew Lips "Slick" music video by Gregory de Maria / Resident Creative Studio.

A wonderfully mystical psychedelic all-CG music video.

Greg notes "My team and I used a lot of Particular FX to achieve the look".