Emitter Type
Sets the shape and functionality of the emitter. There are seven types:

Point
All particles are born at the same point.
Box
Particles are born within a box. For sake of illustration, velocity is zero here.
Sphere
Particles are born within a sphere. For sake of illustration, velocity is zero here.
Grid
Particles are born on a 2D or 3D grid. Read more about Grid Emitter.
Light
Particles are born from the lights in the comp. Read about using Light Emitters.
Layer
Particles are born from a layer in the comp. Read about using Layer Emitters.
Layer Grid
Particles are born from a layer in the comp in the shape of the Grid Emitter. Read about using the Layer Grid.

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